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981. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: Michael Harari wrote: MisterArch wrote: Most people, including Fozzie, bring attention to the fact, that HML do the same damage anywhere within the maximum range, but other long-range systems have such things as f...
- by Michael Harari - at 2012.09.19 22:46:00
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982. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
MisterArch wrote: Most people, including Fozzie, bring attention to the fact, that HML do the same damage anywhere within the maximum range, but other long-range systems have such things as falloff. And thus missiles long-range damage should be...
- by Michael Harari - at 2012.09.19 22:39:00
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983. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Also, the hurricane nerf has minimal effect on blobbing with welpcanes (you lose little damage by downgrading a gun size), but make the cane so much worse for small gangs (you lose a little damage but a lot of range on autocanes and a lot of speed...
- by Michael Harari - at 2012.09.19 22:32:00
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984. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Gungankllr wrote: What I get from this is that putting a TD or 15 on a missile boat will affect the range of FOF missiles too, which are supposed to be a counter to EWAR right? So you can hit somebody that is jamming or dampening you? So if you...
- by Michael Harari - at 2012.09.19 22:26:00
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985. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Lili Lu wrote: Michael Harari wrote: Also all medium turrets have the option to load close range ammo for HUGE increases in tracking and damage. https://forums.eveonline.com/default.aspx?g=posts&m=1944512#post1944512 already menti...
- by Michael Harari - at 2012.09.19 22:21:00
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986. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: Sigras wrote: Takeshi Yamato wrote: Here are some raw numbers useful for understanding the proposed HML, beam laser and artillery changes: 250mm Railgun II with Spike: DPS: 20 Alpha: 92 Optimal: 65 km Falloff: ...
- by Michael Harari - at 2012.09.19 21:50:00
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987. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Liang Nuren wrote: Michael Harari wrote: http://i.imgur.com/m8Aw9.jpg is a screenshot of several hundred heavy missiles flying at my stiletto. Also, Ive volleyed many an interceptor in my artycane. Going 400m/s you better warp the **** o...
- by Michael Harari - at 2012.09.19 21:28:00
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988. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
http://i.imgur.com/m8Aw9.jpg is a screenshot of several hundred heavy missiles flying at my stiletto. Also, Ive volleyed many an interceptor in my artycane.
- by Michael Harari - at 2012.09.19 21:08:00
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989. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: [list] The damage per second of heavy missile ships like the Drake seems low, why are you making it even lower? I believe the main source of disagreement here comes from comparisons between Heavy Missiles (a long range wea...
- by Michael Harari - at 2012.09.19 21:03:00
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990. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Terrorfrodo wrote: Michael Harari wrote: I have corpmates who have like 15M sp in missiles, and all their spaceship command in caldari. They are 100% ******, since skills wont get reimbursed. What will they not be able to do after the nerf...
- by Michael Harari - at 2012.09.19 13:24:00
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991. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Muad 'dib wrote: HML nerf is far too heavy, good by only few good ships on caldari. good job i can fly everything else or that would pee me off significantly I have corpmates who have like 15M sp in missiles, and all their spaceship command...
- by Michael Harari - at 2012.09.19 12:47:00
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992. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Also, this is just nerfing last year's meta. Even podla doesnt fly drakes anymore.
- by Michael Harari - at 2012.09.19 12:37:00
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993. 2 X training time - in Player Features and Ideas Discussion [original thread]
Supported. You should be able to use a plex to double the training time of skills. Im not sure why you would ever want that, but sure, I have no problem with it.
- by Michael Harari - at 2012.09.19 12:33:00
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994. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Laura Dexx wrote: The drake has better range and more efficiently applies its damage. Against some things, sure.
- by Michael Harari - at 2012.09.19 12:32:00
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995. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Laura Dexx wrote: Inggroth wrote: Michael Harari wrote: A myrm cant tank an artycane on a single rep. Artycanes outdamage drakes as they are now AND are faster AND have a larger drone bay AND still have small neu...
- by Michael Harari - at 2012.09.19 12:27:00
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996. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Laura Dexx wrote: Inggroth wrote: Michael Harari wrote: A myrm cant tank an artycane on a single rep. Artycanes outdamage drakes as they are now AND are faster AND have a larger drone bay AND still have small neuts. Artycanes also have...
- by Michael Harari - at 2012.09.19 12:23:00
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997. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Lev Arturis wrote: Michael Harari wrote: A drake with perfect HML skills can now be tanked by a single rep myrm until the myrm runs out of cap boosters. A Rail Brutix/Beam Harbinger with perfect gunnery skills can still be tanked by a si...
- by Michael Harari - at 2012.09.19 12:20:00
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998. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Inggroth wrote: Michael Harari wrote: A drake with perfect HML skills can now be tanked by a single rep myrm until the myrm runs out of cap boosters. Which is exactly as it should be. Beam Harbinger, Rail Brutix and Artycane arent exactly...
- by Michael Harari - at 2012.09.19 12:14:00
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999. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
A drake with perfect HML skills can now be tanked by a single rep myrm until the myrm runs out of cap boosters.
- by Michael Harari - at 2012.09.19 12:09:00
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1000. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: According to eve-kill.net ; the heavy missile launcher is used almost 35% of the time. Followed by 425mm auto cannons being used 8%. Some of you go on and on about how it is balanced with the other medium weapons, but why i...
- by Michael Harari - at 2012.09.19 00:25:00
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